Welcome to TrendsWatch, CFM’s annual forecasting report. Each edition summarizes emerging trends identified through CFM’s research. The reports:
- explore how each trend is playing out in the world
- investigate what this means for society and for museums
- share examples of how museums are engaging with this trend
- suggest how museums might respond.
Each of these reports is available as a free PDF download.
Labor 3.0 | The Spectrum of Ability | Virtual Reality & Augmented Reality | The Struggle over Representation & Identity | Happiness
Clicking on the report’s title, above, will take you to a page asking you to provide your name and e-mail address, in return for a link enabling you to download the report.
We look forward to contacting you via e-mail, inviting you to tell us a bit about how you have used the report.
TrendsWatch 2016 is available in print edition in the AAM Bookstore.
Open Data | Ethical Consumerism | Personalization | Rising Sea Levels | Wearable Technology | Slow Culture
Clicking on the report’s title, above, will take you to a page asking you to provide your name and e-mail address, in return for a link enabling you to download the report. Social Entrepreneurship | Multisensory Experiences | Big Data | Privacy | The Sharing Economy | Robots
TrendsWatch 2015 is available in print edition in the AAM Bookstore.
Read Before Opening PDF: Apropos of two of the trends covering in this year’s report—big data and privacy—the attached PDF is different from last year’s report in a subtle but important way. Embedded in the document is a tracking code (aka, the “magic chip”) that counts when the report is opened or printed, and reports these stats back to CFM. Your browser may ask you to confirm that you want to let us track your use of the report—please say yes, as tracking the distribution of the free PDF provides the information we need to attract underwriting for the report.
TrendsWatch 2014 is also available in print edition
and as a free app
for the iPad.
Trends in Philanthropy | 3-D Printing | Microcredentialing | The Internet of Things | Disconnecting from Digital Experiences | The Urban Renaissance Crowdsourcing | Threats to Nonprofit Status | Mobile, Pop-up Experiences | Alternate Funding | Creative Aging | Augmented Reality | New Educational Era