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Happiness: Because you get what you measure
“The gross national product does not allow for the health of our children, the quality of their education, or the joy of their play.” —Robert F. Kennedy Humans are driven to succeed, so we mold our behavior to fit our definition of … -
Me/We/Here/There: museums and the matrix of place-based augmented devices
“It turns out that the killer application for virtual reality is other human beings. Build a world that people want to inhabit, and the inhabitants will come.” —Charles Stross Augmented reality (AR) and virtual reality (VR) are portals to … -
TrendsWatch 2016: Identity and the 21st Century Museum
FOR IMMEDIATE RELEASE March 1, 2016 ARLINGTON, VA–Today the American Alliance of Museums (AAM) released TrendsWatch 2016, an annual report that summarizes museum trends identified through research conducted by the Center for the Future of …
Tag: TrendsWatch 2016
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Five Ways Museums Can Bring Collections Into the Light
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Industry Advertorial
This post is an advertorial written by an organization that serves the museum field. The …
Communication, Collaboration, Connects: The Free App that Deepens the Museum Experience
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Industry Advertorial
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The Three Laws of AI Governance
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Center for the Future of Museums Blog
Welcome to the latest installment in CFM’s exploration of all things museums and …